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Raids and dungeons
- Fixed an issue with mods not dropping.
- Fixed an issue where the damage phase in the Sorrowbearer encounter would last an unintended duration.
- Fixed an issue where the Mourning Bearer encounter could auto-complete after teleporting the bell for the first time.
- Fixed an issue where the Oath of the Skyburner and the Explosive Charge perk could bypass the bosses’ shields in the Duality’s Vault encounter.
- Fixed an issue that allowed players to break immune shields in Vaulted Glass, Garden of Salvation, and Disciple’s Vow by scorching enemies.
Crucible and Iron Banner
- Fixed an issue that allowed players to hide out of bounds on the Crucible map, Disjunction.
- Fixed an issue where the Heavy As Death emblem would not contribute to reputation rank boost when equipped.
- Fixed an issue where the fifth step of the Wrought Iron quest would not progress if the equipped Iron Banner armor also had Iron Banner ornaments on it.
- Fixed an issue where Daily Challenge rank-up steps were not unlocking account-wide.
- Crack:
- Fixed an issue where submerging the Spark with no remaining time on the lap timer could trigger an infinite transmat loop.
- Fixed an issue where if the player who picked it up died at the same time, the spark would disappear for the rest of the game.
Destinations
- Fixed an issue where The Conflux Lost Sector was unavailable for some players in its Legend or Master versions.
- Fixed an issue where the first step of the Shackled by Sorrows quest would not complete after collecting 500 remains.
Gameplay and Investment
armor
- Fixed an issue where certain exotic armor pieces were not offering their effectiveness benefits while in the air:
- Sealed Ahamkara Grips: +50 to all weapons for 5 seconds after a melee hit.
- Wings of Sacred Dawn: +50 to all weapons.
- Lion Rampant: +50 when hip fired.
- Peacekeepers: +40 on SMGs.
- Peregrine Greaves: +20 to all weapons.
weapons
- Fixed an issue where players could shoot through barricades, Ward of the Dawn, and Thin Walls when equipped with both the Piercing Sidearms artifact mod and a weapon with the Armor Piercing Bullets weapon perk.
- The artifact mod “Piercing Sidearms” is re-enabled.
- Fixed an issue where Nezarec’s Whisper Glaive could not be mastered in some cases.
capabilities
- Fixed an issue where Hammer Strike was not gaining the intended damage bonus from Roaring Flames.
- Note: In patch 4.1.0.2 we fixed an issue where Roaring Flames was not receiving the intended reduced scalars while melee-boosting exotic armor or weapon perks were active, but this change was not reflected in this version’s patch notes, so we’re closing it an it here for posterity.
- Roaring Flames now grants 20% bonus damage to charged melee abilities per stack.
- Roaring Flames grants 10% bonus damage per stack while Synthoceps, Peregrine Greaves, Wormgod Caress, or the One-Two Punch weapon perk is active.
General
- Adjusted the visuals of the Crucible Vermillion shader on glowing materials to address potential light sensitivity issues.
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