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In the past few days, information about the next iteration of Warzone has been leaked online. A recent video from the content creator NeroKino had outlined several key features of Warzone 2, which has been independently confirmed by my own sources.
Today I wanted to deepen some of these details and share some more details about Warzone 2 that are not yet known.
interrogation function
While this feature hasn’t been mentioned online yet, Warzone 2 will have an interrogation feature that all players will have access to. The interrogation feature is very similar to the interrogation feature in Rainbow Six Siege, where players can interrogate downed enemies to reveal the location of their teammates.
Approaching downed enemies will display the “Interrogate” prompt, from which your player will perform an execution-style animation to kill the player. Once the player is killed, their teammate’s locations will be displayed on the mini-map.
The interrogation feature seems to be in its early stages, with the current animation being just some sort of Stim Shot animation where you inject the player (or maybe it’s a truth serum)! The entire animation and process currently takes about six seconds.
It’s unclear whether or not this feature will make it into the final build of the game, but it’s been suggested to me by several people that this is more of an “add-on” to the execution animations we’ve seen in the past in Call of Duty title.
armor vests

As briefly mentioned in the latest NerosCinema video, protective vests are celebrating their return. This time, however, the armor vests appear to be a hybrid of the armor system between Blackout and Warzone. This time, players must find a tiered armor vest to equip armor plates.
Armor vests range from tier 1 to tier 3, with each tier allowing you to equip an additional armor plate. Your armor vest won’t break, but your armor plates will, meaning you’ll need to refill your plates after getting hit, just like in Warzone.
pocket system

Sources have said that the pocket system is in early development and things are still very fluid as to what the system could be for the final game.
Essentially, it’s very similar to Escape from Tarkov, where players can add ammo, killstreaks, and weapons to their bag. Different pocket levels give you more storage space.
Example of how the pocket system works (no exact numbers).
- Ammo – Takes up 1 slot
- Killstreaks – Takes up 4 slots (2 by 2)
- Assault Rifle – Takes up 6 slots (2 by 3)
- Sniper Rifle – Takes up 8 slots (2 by 4)
- Tier 1 Bag – 10 Slots (2 x 5)
- Tier 2 Bag – 15 Slots (3 x 5)
- Tier 3 Bag – 20 slots (4 x 5)
This means that depending on the size of the bag, players can put several different items in their bags. It’s been hinted that you can’t “flip” weapons to add them to your bag at this point, as they can only be placed horizontally, at least for Warzone 2.
If you’re not familiar with games like Escape from Tarkov, then the new pocket system is basically a more complicated version of Blackout’s pocket system.
It’s unclear if the pocket system will be the exact system for both modes, but the groundwork has been laid for what to expect.
Pro Benefits

Something that some older Call of Duty fans will be familiar with, Pro Perks are essentially a better version of the normal Perks, and they’re coming to Warzone 2.
Pro-Perks are obtainable by looting Strongholds and while some Pro-Perks were in predefined classes during recent Warzone 2 playtests, it’s not entirely clear if Pro-Perks can be used on your loadout or not as you may need to loot and use them to get an extra benefit.
forts

I already covered Strongholds in a recent report you can Look herebut essentially, strongholds are locations scattered across the map guarded by AI, with objectives located inside.
Completing the objective and mission will earn you your loadout, in addition to other goodies like Pro Perks and Killstreaks.
As with all leaks, please use the information with caution. Warzone 2 and Modern Warfare 2 are still in active development and with 5-6 months of development left from release things may change.
I also want to clarify that while previous Modern Warfare 2 maps are coming to Warzone 2 from the original game, that doesn’t necessarily mean they’re coming to the premium title as 6v6 maps, at least at launch.
Since Infinity Ward now has a two-year release cycle, it’s possible we’ll see all of these cards over the course of the two years, but not necessarily at launch. So keep your expectations in check.