Destiny 2 Hotfix > What’s New


Destiny 2 Hotfix > What's New

Destiny 2 Hotfix > What’s New |

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Raids and Dungeons

  • We fixed an issue where Pinnacle gear was dropping more than once per week in the Master Version of Duality dungeon.
      • Legend or Master encounters, whichever is completed first, reward spikes once per week per class.
      • Prior to this change, pinnacle rewards were fully available in Duality Master mode
  • Fixed an issue that blocked progression in the boss encounter “Grip of Greed”.
      • Captain Avarokk may still show some shaky animations during combat.
  • Fixed an issue that could cause an activity crash during the Steward encounter in Vow of the Disciple.
  • Removed powerful rewards from Deep Stone Crypt when not in a weekly featured raid.

Gameplay and Investment


  • Fixed an issue where some weapons were not receiving Deepsight progression
  • Fixed an issue where the advanced version of Bait and Switch was not working.
  • Fixed an issue where Adaptive Munitions was not working on Glaives.
  • Fixed an issue where the Exotic Sidearm Trespasser was not available in collections.
  • Fixed an issue where the Season Pass Auto Rifle Firefright was not available in collections
  • Fixed an issue where the Recruited ornament could no longer be equipped for Traveler’s Chosen


  • Updated the description of the Hunter Exotic Arms Caliban’s Hand Roast ‘Em perk: “Proximity Knife will sear targets it damages with its explosions, or ignite targets on a direct kill.”
  • Fixed an issue where Artifice Armor lost its special mod socket.



      • Added behavior: Consuming your grenade now also unleashes a x2 healing burst around you, healing you and your nearby allies. Consuming a healing grenade increases the power of the healing blow by 3x, and consuming a flametouch healing grenade provides restoration as an additional benefit.
      • Added behavior: While in the air, quickly defeating targets with your Super or another weapon heals you.
      • Each Celestial Fire projectile now applies 10 stacks of Scorch. This is increased to 15 stacks when Ember of Ashes is equipped.


      • Damage increased by 25% in PvE.
      • While Roaring Flames is active, your uncharged melee attack now deals Solar damage and applies 30 stacks of Scorch to targets per hit. This is increased to 40 stacks when Ember of Ashes is equipped.
      • Fixed an issue where the Roaring Flames aspect would not trigger on some Solar Grenade kills.
      • Fragment slots increased from 1 to 2.
      • Increased secondary attack bump height by 25% to make it easier to catch late jumping players.


      • Fixed an issue that caused this fragment to activate and update inconsistently.
      • Should now always activate from:
          • Allies enter your healing rift or well of radiance.
          • Healing allies with a healing grenade, a Heat Rises grenade, an Edge of Intent Warlock Glaive turret, or a Phoenix Dive land blast.
          • Hit allies with Luminas Noble Rounds or Boots of the Assembler Orbs.
  • Fixed an issue with Vortex, Voidwall, and Solar grenades causing them to deal less damage than intended to PvE targets.


  • Fixed an issue where certain rare armor could be dismantled for legendary rewards.
  • Fixed an issue where Season 17 Season Pass Pack +10 Ranks was not displaying properly in Eververse.
  • Fixed an issue with the Russian translation for the Sleight of Hand perk. Now the perk functionality is correctly stated.

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