Sonic Origins Contributor shares his frustration with the game’s state of play

Advertisement

Sonic Origins Contributor shares his frustration with the game's state of play

Sonic Origins Amber Deluxe Edition
Image: SEGA

With the launch of Sonic Origins yesterday, the Blue Blur classics Mega Drive/Genesis games returned, all bundled on modern consoles. The most notable part of the bundle is Sonic 3 & Knuckles, which sees Sonic 3 ported to consoles for the first time with new HD upgrades.

To make this version possible, Headcannon – one of the developers behind the wonderful Sonic Mania – worked with Sega to recreate the classic interlocking duo in the Retro Engine. Now that the collection is out, Stealth – the alias of Headcannon’s Simon Thomley – has acknowledged some of the issues with the final release and shared some of the complications behind it on Twitter.

The full thread (which is quite long and worth reading in its entirety) describes how Stealth and the team submitted a build that they acknowledge needed some fixes, but Stealth also found bugs in the final build that resulted in headcannons Build weren’t there – the result of Sega’s integration of teamwork throughout the Origins game.

Stealth also states that the team would like “to have these issues fixed” and asked for major fixes to be made before Origins ships and inquired about a potential game delay and was told it couldn’t be – which, given the game was banned from launch, Sonic’s birthday makes perfect sense from a marketing perspective. Headcannon is currently awaiting feedback from Sega on whether it can implement some post-release patches.

It should be noted that Stealth is careful to clarify that the issue is complicated, and he and other members who worked on this version of Sonic 3 are also very happy with Sega employees being credited by name, including the Leader of the Sonic team. Takashi Iizuka:

Sega has not yet responded or announced whether patches will be issued. While the above issues may go unnoticed by new players to the games, Sonic fans who started the series in the ’90s have noticed various differences. However, the biggest changes – those affecting audio tracks attributed to Michael Jackson and/or his team – have drawn wider attention, particularly from Yuji Naka himself.

If there are any updates to the game we will definitely let you know.

You May Also Like